


So there's relatively tight integration with FSR 2, and that's almost certainly in part because the game often needs it to hit modest framerates, even on high-end hardware. For example, the Low and Medium presets use 50% render resolution, High bumps that to 62%, and Ultra to 75%. By default, Starfield enables some level of upscaling on every GPU and setting. The good news is that FSR 2 works on every GPU the bad news is that it might not look quite as good as DLSS or XeSS - not XeSS in DP4a mode, mind you, as that's different than XeSS running on Intel Arc's XMX cores.īut there's more to it than simply not supporting DLSS or XeSS. Note also that this is an AMD-promoted game, and while AMD says it doesn't restrict game developers from supporting other tech like DLSS and XeSS, it does partner with developers to "prioritize" AMD technologies. A patch and/or new drivers for Intel and Nvidia are definitely needed.

But at least Intel doesn't crash or have as much display corruption as before.
#Pc benchmark test reddit 1080p
Sept 7, 2023: We've added initial Intel Arc results to the 1080p charts.
